"Choose Your Own Adventure" Project
Introduction
This is a creative strategy designed to free the teacher from needing to be “on” presenting information or orchestrating the lesson. It allows students to enjoy some voice and choice in the experience and control the pace at which they process information and complete tasks.
Teachers can pull individual students into a breakout room to check-in about progress, provide feedback on student work, or conduct a side-by-side assessment to grade an assignment that students have already completed.
Depending on the scope of the choose your own adventure learning experience, it could span a couple of days or a week. I hope this provides teachers with another strategy they can use to allow students to lead the learning AND create some time and space to connect with and support individual learners.
The Template
How to Use It
The first content slide asks students, “How do you want to learn?” and asks them to select one strategy from each column. Once teachers make a copy of this template, they can click “View” at the top of their copy and select “Master.” Then they can hyperlink the images to online resources or digital document with directions
The next slide presents questions for students to consider and asks them to select a strategy to think about and process what they learned.
The next slide presents opportunities for students to practice. Teachers may want to have students review key concepts or vocabulary at this stage in the learning experience. I’d suggest providing a mix of online and offline options.
The next slide provides a range of strategies students can choose from to demonstrate their learning. This choice allows students to select a strategy for communicating their ideas that is comfortable for them. It also yields a variety of products, which may be more interesting for teachers reviewing student work.
The next slide is where students will share what they created to demonstrate their learning. They can insert an image or video of their work, or they can type a written response on this slide. This makes the workflow more manageable for teachers.
Tucker, Catlin. "Design a Choose Your Own Adventure Learning Experience." www. caitlintucker.com. Accessed 2 Nov 2020.